Course Curriculums
Meshes in Unity:
This course is an intermediate to advanced learning of game development using Unity software. The Course is to specifically learn about the Meshes in Unity software. This course is to get an overview of what a 3D mesh is, how it is made up, and how Unity exemplifies them in the 3D world. The tutorials will help you learn about the procedurally generated grid, Building a rounded cube, Cube spheres and Working with mesh deformation.
Course Objective:
Target Customers:
Pre-Requisites:
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Section 1 Introduction
1 Introduction of Meshes in Unity
2 Create Mesh Filter
3 Grid Script
4 Mesh Vertices
Section 2 Procedural Grid
5 Adding Vertices Data
6 Create Textures UV
Section 3 Rounded Cube
7 Rounded Cube
8 Continue on Rounded Cube
9 Cube Script
10 Rounded Cube – Creating Triangles
11 Set Quad Triangles
12 Create Top Face Triangles
13 Rendering Top Part of Cube
14 Create Bottom Face Triangles
15 Rounded Cube – Roundness
16 Set Vertex
17 Splitting of the Mesh
18 Create New Shaders
19 Rounded Cube Grid Shader
20 Capsule Collider
21 Create Cube Sphere
22 Create Cube Script
23 Top Face of Cube Sphere
24 Bottom Face of Cube Sphere
25 Investigating Mapping Sphere
26 Uniform Cells
27 More on Uniform Cells
28 Mesh Deformation
29 Mesh Deformer Input
30 Add Deforming Force
31 Mesh Deformation Transform
Here is a sample for the course completion certificate which you will receive after complete the course. This certificate is widely accepted across industries and will boost your chances to grab the job opportunities.
Mail us at: [email protected] with below details to receive your certificate:
Course Certificate:-

Here is a sample for the course completion certificate which you will receive after complete the course. This certificate is widely accepted across industries and will boost your chances to grab the job opportunities.
Mail us at: [email protected] with below details to receive your certificate:
Course Certificate:-
Section 1 Introduction
1 Introduction of Meshes in Unity
2 Create Mesh Filter
3 Grid Script
4 Mesh Vertices
Section 2 Procedural Grid
5 Adding Vertices Data
6 Create Textures UV
Section 3 Rounded Cube
7 Rounded Cube
8 Continue on Rounded Cube
9 Cube Script
10 Rounded Cube – Creating Triangles
11 Set Quad Triangles
12 Create Top Face Triangles
13 Rendering Top Part of Cube
14 Create Bottom Face Triangles
15 Rounded Cube – Roundness
16 Set Vertex
17 Splitting of the Mesh
18 Create New Shaders
19 Rounded Cube Grid Shader
20 Capsule Collider
21 Create Cube Sphere
22 Create Cube Script
23 Top Face of Cube Sphere
24 Bottom Face of Cube Sphere
25 Investigating Mapping Sphere
26 Uniform Cells
27 More on Uniform Cells
28 Mesh Deformation
29 Mesh Deformer Input
30 Add Deforming Force
31 Mesh Deformation Transform