Modeling SHREK in 3DS Max Series 3
In this module of Modeling SHREK in 3DS Max series, we will learn about jacket, jacket extrude, jacket twik, inner cloth twik, creat nod, creat neck, twiking the character, belt editing, more on belt editing, belt copy, box object type, polygon option, node hook.
About Us |  Press |  Contact Us |  Careers |  Sitemap
  • Query:
  • +91 11 64000230  or
© 2018 Youth4work. All Rights Reserved
  • Stay Connected