Course Curriculums
This course will help you to learn about the fundamentals of advanced rotoscoping using Fusion, this course will also demonstrate the user interface of Fusion along with features & applications.
This course will also help you to learn about how to use polylines and effects masks along with rotoscopy in detail.
Advanced Rotoscopy- In the advanced class we would see rotoscopying complicated elements / shapes, tracking shot for rotoscopy, rotoscopying the tracked shot, connecting the tracking node with polygon mask, understanding the difference between VFX and stereo roto, compositing the extracted element with different BG and performing basic CC.
For any query give a miss call:
08587999769
Section 1 Introduction
1 Introduction to Advanced Rotoscopy
Section 2 Planning
2 Planning of the Shot
3 Drawing Face
4 Drawing Shapes Through Open Poly
Section 3 Controlling and Adjusting
5 Controlling and Adjusting
6 Controlling and Adjusting Continues
7 Drawing Leg Shapes
8 Methods for Freeze Key
Section 4 Animating
9 Animating Initial Frames For Upper Body
10 Animating Initial Frames For Upper Body Continues
11 Animating Right Leg for 1st 10 Frames
12 More on Animating Right Leg
13 Animating Left Leg for 1st 10 Frames
14 Animating Head Polygon for 10 Frames
15 Animating Open Polygons for 10 Frames Continue
16 Creating New Open Polygons
17 Creating New Open Polygons Continuesa
Here is a sample for the course completion certificate which you will receive after complete the course. This certificate is widely accepted across industries and will boost your chances to grab the job opportunities.
Mail us at: [email protected] with below details to receive your certificate:
Here is a sample for the course completion certificate which you will receive after complete the course. This certificate is widely accepted across industries and will boost your chances to grab the job opportunities.
Mail us at: [email protected] with below details to receive your certificate:
Section 1 Introduction
1 Introduction to Advanced Rotoscopy
Section 2 Planning
2 Planning of the Shot
3 Drawing Face
4 Drawing Shapes Through Open Poly
Section 3 Controlling and Adjusting
5 Controlling and Adjusting
6 Controlling and Adjusting Continues
7 Drawing Leg Shapes
8 Methods for Freeze Key
Section 4 Animating
9 Animating Initial Frames For Upper Body
10 Animating Initial Frames For Upper Body Continues
11 Animating Right Leg for 1st 10 Frames
12 More on Animating Right Leg
13 Animating Left Leg for 1st 10 Frames
14 Animating Head Polygon for 10 Frames
15 Animating Open Polygons for 10 Frames Continue
16 Creating New Open Polygons
17 Creating New Open Polygons Continuesa