Course Curriculums
Voxel Grids in Unity:
This course is an intermediate to advanced learning of game development using Unity software. The Course is to specifically learn about the voxel grids in Unity software. This course is to get an overview of creating a voxel grid, understanding how vertex sharing and crossing happens, reconstruction of sharp features, adding walls to the grid and finally adding colors to the grid.
Course Objective:
Target Customers:
Pre-Requisites:
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Section 1: Introduction
Section 2: Creating Voxel Grid
2 Creating Voxel Grid
3 Adding Selection Base
4 Add Box Collider
5 Voxel Material
6 Voxel Stencil
7 Voxel Map and Grid
8 Applying Voxel
9 Creating the Surface Shader
10 Triangulating
11 Pentagons
12 Adding the other Cases
13 Chunks
14 Gap Cells Along Y
Section 3: Sharing and Crossing Voxels
15 Reusing Vertices
16 Filling Cache
17 Using Cache
18 Tweaking the Switch Case
19 Edge Data
20 Visualizing Stencils
21 Visualizing Stencils Continued
22 Edge Crossings
23 Maintaining the Crossings
24 Finishing the Circle
Section 4: Creating Sharpness
25 Generating Data
26 Generating Stencil Normals
27 Starting to Add Sharp Features
28 Sharp Features Continued
29 Detecting Sharp Features
30 Detecting Sharp Features Continued
31 Working on Triangulate Case
32 More on Triangulate Case
33 Add Pentagon
34 Checking Corners
35 Sharpening Corners
36 Special Sharp Feature and Triangulating the Connection
Section 5: Creating Wall
37 Refactoring the Code Part 1
38 Refactoring the Code Part 2
39 Refactoring the Code Part 3
40 Voxel Grid Wall
41 Adding Depth
42 Building Walls
43 Building Walls Continued
Here is a sample for the course completion certificate which you will receive after complete the course. This certificate is widely accepted across industries and will boost your chances to grab the job opportunities.
Mail us at: [email protected] with below details to receive your certificate:
Course Certificate:-

Here is a sample for the course completion certificate which you will receive after complete the course. This certificate is widely accepted across industries and will boost your chances to grab the job opportunities.
Mail us at: [email protected] with below details to receive your certificate:
Course Certificate:-
Section 1: Introduction
Section 2: Creating Voxel Grid
2 Creating Voxel Grid
3 Adding Selection Base
4 Add Box Collider
5 Voxel Material
6 Voxel Stencil
7 Voxel Map and Grid
8 Applying Voxel
9 Creating the Surface Shader
10 Triangulating
11 Pentagons
12 Adding the other Cases
13 Chunks
14 Gap Cells Along Y
Section 3: Sharing and Crossing Voxels
15 Reusing Vertices
16 Filling Cache
17 Using Cache
18 Tweaking the Switch Case
19 Edge Data
20 Visualizing Stencils
21 Visualizing Stencils Continued
22 Edge Crossings
23 Maintaining the Crossings
24 Finishing the Circle
Section 4: Creating Sharpness
25 Generating Data
26 Generating Stencil Normals
27 Starting to Add Sharp Features
28 Sharp Features Continued
29 Detecting Sharp Features
30 Detecting Sharp Features Continued
31 Working on Triangulate Case
32 More on Triangulate Case
33 Add Pentagon
34 Checking Corners
35 Sharpening Corners
36 Special Sharp Feature and Triangulating the Connection
Section 5: Creating Wall
37 Refactoring the Code Part 1
38 Refactoring the Code Part 2
39 Refactoring the Code Part 3
40 Voxel Grid Wall
41 Adding Depth
42 Building Walls
43 Building Walls Continued